Powers and Equipment
Cost
Power/Equipment
END
Super Speed, all slots Only In Heroic Identity (-1/4), Limited Power (Unified Power: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
75
1) Running
Running +19" (25" total), x16 Noncombat, Reduced Endurance (0 END; +1/2), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Usable as Flight (Only Along a Surface) OR Combat Acceleration/Deceleration OR Rapid Noncombat Movement; +1/2) (118 Active Points); Only In Heroic Identity (-1/4), Limited Power (Unified Power: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
40
2) Reflexes
0
+3 SPD (Real Cost: 30)
+10 DEX (Real Cost: 30)
22
Super Speed Multipower, 45-point reserve, (45 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2); all slots Only In Heroic Identity (-1/4), Limited Power (Unified: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
3u
1) Vibration Blast/Sonic Blast
4
Energy Blast 9d6 (45 Active Points); Limited Power (Not usable in or through a vacuum or versus supersonic targets; -1/4), Only In Heroic Identity (-1/4) vs ED.
2u
2) Vibrational Phasing
4
Desolidification (40 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Only In Heroic Identity (-1/4), Limited Power (Unified: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
Enhanced Strength, all slots Only In Heroic Identity (-1/4), Limited Power (Unified Power: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
50
1) Strength
3
+25 STR, Reduced Endurance (1/2 END; +1/4), Variable Advantage (+1 Advantages; Limited Group of Advantages; Autofire 10x OR Armor Piercing 2x OR Area of Effect (Two Dimensional); +1 3/4) (75 Active Points); Only In Heroic Identity (-1/4), Limited Power (Unified Power: Negative Adjustment Powers Effect all Enhanced Strength and Super Speed Powers Jointly; -1/4)
[Note: Area of Effect typically Selective or 2X length/radius]
44
2) Durability
0
+21 PD (Real Cost: 21)
+26 ED (Real Cost: 26)
Damage Resistance (20 PD/20 ED) (20 Active Points) (Real Cost: 13)
236
Total Powers and Equipment Points